diff --git a/OpenRA.Game/Orders/UnitOrderGenerator.cs b/OpenRA.Game/Orders/UnitOrderGenerator.cs index 64c470a28d..7f1712cb8a 100644 --- a/OpenRA.Game/Orders/UnitOrderGenerator.cs +++ b/OpenRA.Game/Orders/UnitOrderGenerator.cs @@ -96,9 +96,9 @@ namespace OpenRA.Orders var o = OrderForUnit(underCursor, target, actorsAt, cell, mi); if (o != null && o.Order.OverrideSelection) - return false; + return true; - return true; + return false; } ///