diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 04d4b10d5a..5db779d5be 100755 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -148,6 +148,9 @@ namespace OpenRA.Network case "SetStance": { + if (Game.orderManager.LobbyInfo.GlobalSettings.LockTeams) + return; + var targetPlayer = order.Player.World.players[order.TargetLocation.X]; var newStance = (Stance)order.TargetLocation.Y;