diff --git a/OpenRA.Mods.Common/Traits/World/BuildableTerrainOverlay.cs b/OpenRA.Mods.Common/Traits/World/BuildableTerrainOverlay.cs index de47a972a1..caf30fa415 100644 --- a/OpenRA.Mods.Common/Traits/World/BuildableTerrainOverlay.cs +++ b/OpenRA.Mods.Common/Traits/World/BuildableTerrainOverlay.cs @@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Sprite definition.")] public readonly string Image = "overlay"; - [SequenceReference("Image")] + [SequenceReference(nameof(Image))] [Desc("Sequence to use for unbuildable area.")] public readonly string Sequence = "build-invalid"; diff --git a/OpenRA.Mods.D2k/Traits/Buildings/D2kActorPreviewPlaceBuildingPreview.cs b/OpenRA.Mods.D2k/Traits/Buildings/D2kActorPreviewPlaceBuildingPreview.cs index ed4a991e55..8a51d70dfa 100644 --- a/OpenRA.Mods.D2k/Traits/Buildings/D2kActorPreviewPlaceBuildingPreview.cs +++ b/OpenRA.Mods.D2k/Traits/Buildings/D2kActorPreviewPlaceBuildingPreview.cs @@ -33,15 +33,15 @@ namespace OpenRA.Mods.D2k.Traits [Desc("Sprite image to use for the overlay.")] public readonly string Image = "overlay"; - [SequenceReference("Image")] + [SequenceReference(nameof(Image))] [Desc("Sprite overlay to use for valid cells.")] public readonly string TileValidName = "build-valid"; - [SequenceReference("Image")] + [SequenceReference(nameof(Image))] [Desc("Sprite overlay to use for invalid cells.")] public readonly string TileInvalidName = "build-invalid"; - [SequenceReference("Image")] + [SequenceReference(nameof(Image))] [Desc("Sprite overlay to use for blocked cells.")] public readonly string TileUnsafeName = "build-unsafe";