Move MapVisibility to MapPreview.

This commit is contained in:
Paul Chote
2016-02-05 08:23:16 +00:00
parent 6aac8c5f70
commit 7a5678ec39
6 changed files with 9 additions and 6 deletions

View File

@@ -255,7 +255,7 @@ namespace OpenRA.Widgets
if (string.IsNullOrEmpty(initialUid) || Game.ModData.MapCache[initialUid].Status != MapStatus.Available)
{
var selected = Game.ModData.MapCache.Where(x => x.SuitableForInitialMap).RandomOrDefault(Game.CosmeticRandom) ??
Game.ModData.MapCache.First(m => m.Status == MapStatus.Available && m.Map.Visibility.HasFlag(MapVisibility.Lobby));
Game.ModData.MapCache.First(m => m.Status == MapStatus.Available && m.Visibility.HasFlag(MapVisibility.Lobby));
return selected.Uid;
}