notifications (formerly EVAalerts) centralized and race specific

outsourced into notifications.yaml
triggered with PlayNotification(...)

(v2: less redundant code for PlayVoice/Notifications)

added harvester under attack and battlecontrol terminated
This commit is contained in:
Matthias Mailänder
2012-06-28 19:52:25 +02:00
committed by Chris Forbes
parent 5fee165692
commit 7a578a0679
40 changed files with 271 additions and 219 deletions

View File

@@ -37,9 +37,7 @@ namespace OpenRA.Mods.RA.Buildings
if (order.OrderString == "PowerDown")
{
disabled = !disabled;
var eva = self.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
Sound.PlayToPlayer(self.Owner, disabled ? eva.EnablePower : eva.DisablePower);
Sound.PlayNotification(self.Owner, "Sounds", (disabled ? "EnablePower" : "DisablePower"), self.Owner.Country.Race);
PowerManager.UpdateActor(self, disabled ? 0 : normalPower);
if (disabled)