move CYard trait and UndeployMCV activity into mod

This commit is contained in:
Bob
2010-07-08 15:34:21 +12:00
parent 1eedae2c7b
commit 7a738ed6af
9 changed files with 53 additions and 34 deletions

View File

@@ -81,7 +81,7 @@
<Compile Include="GameRules\WeaponInfo.cs" />
<Compile Include="Group.cs" />
<Compile Include="Orders\GenericSelectTarget.cs" />
<Compile Include="Traits\Activities\UndeployMcv.cs" />
<Compile Include="Traits\BaseBuilding.cs" />
<Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\LintAttributes.cs" />
<Compile Include="Traits\Modifiers\FrozenUnderFog.cs" />
@@ -184,7 +184,6 @@
<Compile Include="Traits\Buildable.cs" />
<Compile Include="Traits\Building.cs" />
<Compile Include="Traits\World\BuildingInfluence.cs" />
<Compile Include="Traits\ConstructionYard.cs" />
<Compile Include="Traits\LimitedAmmo.cs" />
<Compile Include="Traits\Player\PlaceBuilding.cs" />
<Compile Include="Traits\World\PlayerColorPalette.cs" />