move CYard trait and UndeployMCV activity into mod
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11
OpenRA.Game/Traits/BaseBuilding.cs
Executable file
11
OpenRA.Game/Traits/BaseBuilding.cs
Executable file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRA.Traits
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{
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/* tag trait for "bases": mcv/fact */
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class BaseBuildingInfo : TraitInfo<BaseBuilding> { }
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class BaseBuilding { }
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}
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