#106 player colors in chat

This commit is contained in:
Chris Forbes
2009-12-05 11:10:08 +13:00
parent 165037f833
commit 7a7e0fff04
3 changed files with 37 additions and 18 deletions

View File

@@ -129,7 +129,7 @@ namespace OpenRa.Game
var chatpos = new int2( 400, Game.viewport.Height - 20 );
if (Game.chat.isChatting)
RenderChatLine(Pair.New("Chat:", Game.chat.typing), chatpos);
RenderChatLine(Tuple.New(Color.White, "Chat:", Game.chat.typing), chatpos);
foreach (var line in Game.chat.recentLines.AsEnumerable().Reverse())
{
@@ -138,11 +138,11 @@ namespace OpenRa.Game
}
}
void RenderChatLine(Pair<string, string> line, int2 p)
void RenderChatLine(Tuple<Color, string, string> line, int2 p)
{
var size = renderer.MeasureText(line.First);
renderer.DrawText(line.First, p, Color.Red);
renderer.DrawText(line.Second, p + new int2(size.X + 10, 0), Color.White);
var size = renderer.MeasureText(line.b);
renderer.DrawText(line.b, p, line.a);
renderer.DrawText(line.c, p + new int2(size.X + 10, 0), Color.White);
}
string currentTab = "Building";