Move Targetable*, Seeds/StoresResource(s) and two RenderBuilding traits to Mods.Common

This commit is contained in:
reaperrr
2015-01-04 17:06:33 +01:00
parent b7a3b9fdbf
commit 7a8826f5e0
9 changed files with 15 additions and 21 deletions

View File

@@ -0,0 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class TargetableAircraftInfo : TargetableUnitInfo
{
public readonly string[] GroundedTargetTypes = { };
public override object Create(ActorInitializer init) { return new TargetableAircraft(init.Self, this); }
}
public class TargetableAircraft : TargetableUnit
{
readonly TargetableAircraftInfo info;
readonly Actor self;
public TargetableAircraft(Actor self, TargetableAircraftInfo info)
: base(self, info)
{
this.info = info;
this.self = self;
}
public override string[] TargetTypes
{
get { return (self.CenterPosition.Z > 0) ? info.TargetTypes
: info.GroundedTargetTypes; }
}
}
}