Fix trail sprite size with zoom.
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@@ -214,7 +214,7 @@ namespace OpenRA.Widgets
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else if (o.TargetLocation != CPos.Zero)
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{
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var pos = world.Map.CenterOfCell(cell);
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world.AddFrameEndTask(w => w.Add(new SpriteEffect(pos, world, "moveflsh", "moveflash")));
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world.AddFrameEndTask(w => w.Add(new SpriteEffect(pos, world, "moveflsh", "moveflash", true)));
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flashed = true;
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}
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}
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