diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 8f9d322507..c3f63fd5d0 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -93,7 +93,7 @@ frigate: FlyAwayOnIdle: RejectsOrders: -ornithopter.bomber: +ornithopter: Inherits: ^Plane AttackBomber: Armament: @@ -114,12 +114,10 @@ ornithopter.bomber: Tooltip: Name: Ornithopter SpawnActorOnDeath: - Actor: ornithopter.bomber.husk + Actor: ornithopter.husk RejectsOrders: - RenderSprites: - Image: ornithopter -ornithopter.bomber.husk: +ornithopter.husk: Inherits: ^AircraftHusk Tooltip: Name: Ornithopter diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 2d8bc89915..9059f8971f 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -692,8 +692,8 @@ high_tech_factory: Prerequisites: ~techlevel.superweapons, upgrade.hightech ChargeTime: 180 SquadSize: 3 - LongDesc: Ornithopters hit the target with parabombs - UnitType: ornithopter.bomber + LongDesc: Ornithopters hit the target with bombs + UnitType: ornithopter SelectTargetSound: DisplayBeacon: True CameraActor: camera