Remove obsolete stencil buffer configuration.
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@@ -49,7 +49,6 @@ namespace OpenRA.Renderer.SdlCommon
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_GREEN_SIZE, 8);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_GREEN_SIZE, 8);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_BLUE_SIZE, 8);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_BLUE_SIZE, 8);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_ALPHA_SIZE, 0);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_ALPHA_SIZE, 0);
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Sdl.SDL_GL_SetAttribute(Sdl.SDL_GL_STENCIL_SIZE, 1);
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int windowFlags = 0;
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int windowFlags = 0;
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switch (window)
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switch (window)
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