Begin to unhack unit movement/cursors; Flying units no longer show move-blocked cursor on water
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@@ -29,4 +29,9 @@ namespace OpenRa.Game.Traits
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interface ISpeedModifier { float GetSpeedModifier(); }
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interface IPips { IEnumerable<PipType> GetPips(); }
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interface ITags { IEnumerable<TagType> GetTags(); }
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interface IMovement
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{
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UnitMovementType GetMovementType();
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bool CanEnterCell(int2 location);
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}
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}
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