diff --git a/mods/ra/maps/desert-shellmap/map.yaml b/mods/ra/maps/desert-shellmap/map.yaml index c884ef4b1f..d700145a48 100644 --- a/mods/ra/maps/desert-shellmap/map.yaml +++ b/mods/ra/maps/desert-shellmap/map.yaml @@ -1356,7 +1356,7 @@ Weapons: Range: 10c0 TTankZap: Range: 4c768 - FLAK-23: + FLAK-23-AG: Range: 4c0 Voices: diff --git a/mods/ra/maps/fort-lonestar/map.yaml b/mods/ra/maps/fort-lonestar/map.yaml index 2038646cd4..1819dc21b3 100644 --- a/mods/ra/maps/fort-lonestar/map.yaml +++ b/mods/ra/maps/fort-lonestar/map.yaml @@ -672,6 +672,14 @@ Rules: Prerequisites: barracks Valued: Cost: 300 + FTRK: + -Armament@AA: + -Armament@AG: + Armament: + Weapon: FLAK-23 + Recoil: 85 + LocalOffset: 512,0,192 + MuzzleSequence: muzzle ARTY: Inherits: ^Tank Valued: diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 62574ff50a..535136981c 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -563,7 +563,8 @@ TTNK: Armament: Weapon: TTankZap LocalOffset: 0,0,213 - AttackFrontal: + AttackTurreted: + Turreted: WithIdleOverlay@SPINNER: Sequence: spinner SelectionDecorations: @@ -595,8 +596,13 @@ FTRK: Turreted: ROT: 10 Offset: -298,0,298 - Armament: - Weapon: FLAK-23 + Armament@AA: + Weapon: FLAK-23-AA + Recoil: 85 + LocalOffset: 512,0,192 + MuzzleSequence: muzzle + Armament@AG: + Weapon: FLAK-23-AG Recoil: 85 LocalOffset: 512,0,192 MuzzleSequence: muzzle @@ -672,6 +678,7 @@ CTNK: LocalYaw: -100 AttackFrontal: PortableChrono: + ChargeDelay: 300 ProducibleWithLevel: Prerequisites: vehicles.upgraded @@ -718,10 +725,10 @@ STNK: Armor: Type: Light Mobile: - Speed: 113 + Speed: 142 Crushes: wall, mine, crate, infantry RevealsShroud: - Range: 6c0 + Range: 7c0 AutoTarget: InitialStance: HoldFire InitialStanceAI: ReturnFire @@ -734,8 +741,8 @@ STNK: WithTurret: Cargo: Types: Infantry - MaxWeight: 3 - PipCount: 3 + MaxWeight: 4 + PipCount: 4 Cloak: InitialDelay: 125 CloakDelay: 250 @@ -743,7 +750,7 @@ STNK: UncloakSound: appear1.aud IsPlayerPalette: true DetectCloaked: - Range: 6c0 + Range: 7c0 -MustBeDestroyed: ProducibleWithLevel: Prerequisites: vehicles.upgraded diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 1d4318b606..72d34209a3 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -295,11 +295,34 @@ SilencedPPK: Explosion: water_piffs ValidImpactTypes: Water -FLAK-23: +FLAK-23-AA: + ReloadDelay: 10 + Range: 8c0 + Report: AACANON3.AUD + ValidTargets: Air + Projectile: Bullet + Speed: 1c682 + Blockable: false + Warhead@1Dam: SpreadDamage + Spread: 213 + Damage: 20 + ValidTargets: Air, Ground, Water + Versus: + None: 40 + Wood: 10 + Light: 60 + Heavy: 10 + Concrete: 20 + DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + Warhead@2EffAir: CreateEffect + Explosion: small_explosion_air + ValidImpactTypes: Air, AirHit + +FLAK-23-AG: ReloadDelay: 10 Range: 6c0 Report: AACANON3.AUD - ValidTargets: Air, Ground, Water + ValidTargets: Ground, Water Projectile: Bullet Speed: 1c682 Blockable: false @@ -316,11 +339,8 @@ FLAK-23: DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect Explosion: small_explosion - InvalidImpactTypes: Air, AirHit, Water - Warhead@3EffAir: CreateEffect - Explosion: small_explosion_air - ValidImpactTypes: Air, AirHit - Warhead@4EffWater: CreateEffect + InvalidImpactTypes: Air, AirHit + Warhead@3EffWater: CreateEffect Explosion: small_splash ValidImpactTypes: Water