From ef1a92eaa879421b6d1cc9373f20699b454766ec Mon Sep 17 00:00:00 2001 From: DArcy Rush Date: Tue, 10 Nov 2015 17:26:31 +0000 Subject: [PATCH 1/4] Reduce chronotank charge time. Chronotank charge decreased from 20s to 12s. --- mods/ra/rules/vehicles.yaml | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 62574ff50a..c36ff12437 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -672,6 +672,7 @@ CTNK: LocalYaw: -100 AttackFrontal: PortableChrono: + ChargeDelay: 300 ProducibleWithLevel: Prerequisites: vehicles.upgraded From b3cba2d00562e4b95814a5e20d3af7d4874e0f43 Mon Sep 17 00:00:00 2001 From: DArcy Rush Date: Tue, 10 Nov 2015 18:16:05 +0000 Subject: [PATCH 2/4] Rebalance phase transport. Passengers increased to 4, speed and LoS increased. --- mods/ra/rules/vehicles.yaml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index c36ff12437..c2c929b9a8 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -719,10 +719,10 @@ STNK: Armor: Type: Light Mobile: - Speed: 113 + Speed: 142 Crushes: wall, mine, crate, infantry RevealsShroud: - Range: 6c0 + Range: 7c0 AutoTarget: InitialStance: HoldFire InitialStanceAI: ReturnFire @@ -735,8 +735,8 @@ STNK: WithTurret: Cargo: Types: Infantry - MaxWeight: 3 - PipCount: 3 + MaxWeight: 4 + PipCount: 4 Cloak: InitialDelay: 125 CloakDelay: 250 @@ -744,7 +744,7 @@ STNK: UncloakSound: appear1.aud IsPlayerPalette: true DetectCloaked: - Range: 6c0 + Range: 7c0 -MustBeDestroyed: ProducibleWithLevel: Prerequisites: vehicles.upgraded From ee4383b75da502e12af1db9e95eaeff7327238ca Mon Sep 17 00:00:00 2001 From: DArcy Rush Date: Tue, 10 Nov 2015 23:00:57 +0000 Subject: [PATCH 3/4] Rebalance Tesla Tank. Allow attacking of target regardless of facing. --- mods/ra/rules/vehicles.yaml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index c2c929b9a8..f9d47abc81 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -563,7 +563,8 @@ TTNK: Armament: Weapon: TTankZap LocalOffset: 0,0,213 - AttackFrontal: + AttackTurreted: + Turreted: WithIdleOverlay@SPINNER: Sequence: spinner SelectionDecorations: From dceb1fbd802e27083bb95e417e28f35b43930076 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Sat, 14 Nov 2015 20:34:11 +0100 Subject: [PATCH 4/4] Increase range of flak truck against air targets From 6 cells to 8 cells --- mods/ra/maps/desert-shellmap/map.yaml | 2 +- mods/ra/maps/fort-lonestar/map.yaml | 8 +++++++ mods/ra/rules/vehicles.yaml | 9 +++++-- mods/ra/weapons/smallcaliber.yaml | 34 +++++++++++++++++++++------ 4 files changed, 43 insertions(+), 10 deletions(-) diff --git a/mods/ra/maps/desert-shellmap/map.yaml b/mods/ra/maps/desert-shellmap/map.yaml index c884ef4b1f..d700145a48 100644 --- a/mods/ra/maps/desert-shellmap/map.yaml +++ b/mods/ra/maps/desert-shellmap/map.yaml @@ -1356,7 +1356,7 @@ Weapons: Range: 10c0 TTankZap: Range: 4c768 - FLAK-23: + FLAK-23-AG: Range: 4c0 Voices: diff --git a/mods/ra/maps/fort-lonestar/map.yaml b/mods/ra/maps/fort-lonestar/map.yaml index 2038646cd4..1819dc21b3 100644 --- a/mods/ra/maps/fort-lonestar/map.yaml +++ b/mods/ra/maps/fort-lonestar/map.yaml @@ -672,6 +672,14 @@ Rules: Prerequisites: barracks Valued: Cost: 300 + FTRK: + -Armament@AA: + -Armament@AG: + Armament: + Weapon: FLAK-23 + Recoil: 85 + LocalOffset: 512,0,192 + MuzzleSequence: muzzle ARTY: Inherits: ^Tank Valued: diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index f9d47abc81..535136981c 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -596,8 +596,13 @@ FTRK: Turreted: ROT: 10 Offset: -298,0,298 - Armament: - Weapon: FLAK-23 + Armament@AA: + Weapon: FLAK-23-AA + Recoil: 85 + LocalOffset: 512,0,192 + MuzzleSequence: muzzle + Armament@AG: + Weapon: FLAK-23-AG Recoil: 85 LocalOffset: 512,0,192 MuzzleSequence: muzzle diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 1d4318b606..72d34209a3 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -295,11 +295,34 @@ SilencedPPK: Explosion: water_piffs ValidImpactTypes: Water -FLAK-23: +FLAK-23-AA: + ReloadDelay: 10 + Range: 8c0 + Report: AACANON3.AUD + ValidTargets: Air + Projectile: Bullet + Speed: 1c682 + Blockable: false + Warhead@1Dam: SpreadDamage + Spread: 213 + Damage: 20 + ValidTargets: Air, Ground, Water + Versus: + None: 40 + Wood: 10 + Light: 60 + Heavy: 10 + Concrete: 20 + DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + Warhead@2EffAir: CreateEffect + Explosion: small_explosion_air + ValidImpactTypes: Air, AirHit + +FLAK-23-AG: ReloadDelay: 10 Range: 6c0 Report: AACANON3.AUD - ValidTargets: Air, Ground, Water + ValidTargets: Ground, Water Projectile: Bullet Speed: 1c682 Blockable: false @@ -316,11 +339,8 @@ FLAK-23: DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect Explosion: small_explosion - InvalidImpactTypes: Air, AirHit, Water - Warhead@3EffAir: CreateEffect - Explosion: small_explosion_air - ValidImpactTypes: Air, AirHit - Warhead@4EffWater: CreateEffect + InvalidImpactTypes: Air, AirHit + Warhead@3EffWater: CreateEffect Explosion: small_splash ValidImpactTypes: Water