Implemented Floating Text and radar video
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38
OpenRA.Game/Effects/AsyncAction.cs
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38
OpenRA.Game/Effects/AsyncAction.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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namespace OpenRA.Effects
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{
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public class AsyncAction : IEffect
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{
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Action a;
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IAsyncResult ar;
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public AsyncAction(IAsyncResult ar, Action a)
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{
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this.a = a;
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this.ar = ar;
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}
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public void Tick(World world)
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{
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if (ar.IsCompleted)
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{
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world.AddFrameEndTask(w => { w.Remove(this); a(); });
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}
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}
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public IEnumerable<IRenderable> Render(WorldRenderer r) { yield break; }
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}
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}
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