fixing up engineer behavior
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@@ -129,6 +129,10 @@ namespace OpenRa.Game
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Game.LocalPlayer.IsReady ? "ready" : "not ready") { IsImmediate = true });
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}
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/* temporary hack: DO NOT LEAVE IN */
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if (e.KeyCode == Keys.F2)
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Game.LocalPlayer = Game.players[(Game.LocalPlayer.Index + 1) % 4];
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if (!Game.chat.isChatting)
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if (e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9)
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Game.controller.DoControlGroup( (int)e.KeyCode - (int)Keys.D0, (Modifiers)(int)e.Modifiers );
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