Use PaletteReferences everywhere.

This commit is contained in:
Paul Chote
2013-06-13 00:07:47 +12:00
parent e5bcb88b0e
commit 7beef85a64
14 changed files with 56 additions and 42 deletions

View File

@@ -82,7 +82,7 @@ namespace OpenRA.Graphics
public void Render(WorldRenderer wr)
{
sprite.DrawAt(wr.ScreenPxPosition(pos) - pxCenter, palette.Index, scale);
sprite.DrawAt(wr.ScreenPxPosition(pos) - pxCenter, palette, scale);
}
public void RenderDebugGeometry(WorldRenderer wr)