Use PaletteReferences everywhere.

This commit is contained in:
Paul Chote
2013-06-13 00:07:47 +12:00
parent e5bcb88b0e
commit 7beef85a64
14 changed files with 56 additions and 42 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Widgets
cachedFrame = frame;
}
Game.Renderer.SpriteRenderer.DrawSprite(sprite, RenderOrigin, worldRenderer, palette);
Game.Renderer.SpriteRenderer.DrawSprite(sprite, RenderOrigin, worldRenderer.Palette(palette));
}
public int FrameCount