Use PaletteReferences everywhere.
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@@ -108,8 +108,9 @@ namespace OpenRA.Mods.RA.Orders
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cells.Add(t, isCloseEnough && world.IsCellBuildable(t, BuildingInfo) && res.GetResource(t) == null);
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}
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var pal = wr.Palette("terrain");
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foreach (var c in cells)
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(c.Value ? buildOk : buildBlocked).DrawAt(wr, c.Key.ToPPos().ToFloat2(), "terrain");
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(c.Value ? buildOk : buildBlocked).DrawAt(c.Key.ToPPos().ToFloat2(), pal);
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}
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public string GetCursor(World world, CPos xy, MouseInput mi) { return "default"; }
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