Apply SoundOnDamageTransition upgrade rule.
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@@ -899,7 +899,7 @@ BRIK:
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CrushClasses: heavywall
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-CrushSound:
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SoundOnDamageTransition:
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DestroyedSound: crumble.aud
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DestroyedSounds: crumble.aud
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LineBuild:
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Range: 8
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NodeTypes: concrete
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