Apply SoundOnDamageTransition upgrade rule.
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@@ -406,8 +406,8 @@ GASAND:
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BuildPaletteOrder: 1000
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Prerequisites: ~structures.gdi
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SoundOnDamageTransition:
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DamagedSound: sandbag1.aud
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DestroyedSound: sandbag1.aud
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DamagedSounds: sandbag1.aud
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DestroyedSounds: sandbag1.aud
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Valued:
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Cost: 25
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CustomSellValue:
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@@ -433,8 +433,8 @@ GAWALL:
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BuildPaletteOrder: 1001
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Prerequisites: ~structures.gdi
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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DamagedSounds:
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DestroyedSounds:
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Valued:
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Cost: 50
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CustomSellValue:
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@@ -458,8 +458,8 @@ NAWALL:
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BuildPaletteOrder: 1001
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Prerequisites: ~structures.nod
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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DamagedSounds:
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DestroyedSounds:
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Valued:
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Cost: 50
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CustomSellValue:
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