Apply SoundOnDamageTransition upgrade rule.

This commit is contained in:
Taryn Hill
2015-03-11 09:29:38 -05:00
parent 1e0612ddf0
commit 7bf058896d
8 changed files with 29 additions and 25 deletions

View File

@@ -397,8 +397,8 @@
BuildSounds: constru2.aud, hvydoor1.aud
TerrainTypes: Clear,Road
SoundOnDamageTransition:
DamagedSound: xplos.aud
DestroyedSound: crumble.aud
DamagedSounds: xplos.aud
DestroyedSounds: crumble.aud
RenderBuilding:
WithBuildingExplosion:
Delay: 1
@@ -655,10 +655,11 @@
Health:
HP: 500
SoundOnDamageTransition:
DamagedSound: xplos.aud
DestroyedSound: xplobig4.aud
DamagedSounds: xplos.aud
DestroyedSounds: xplobig4.aud
BodyOrientation:
ScriptTriggers:
^Crate:
Tooltip:
Name: Crate

View File

@@ -899,7 +899,7 @@ BRIK:
CrushClasses: heavywall
-CrushSound:
SoundOnDamageTransition:
DestroyedSound: crumble.aud
DestroyedSounds: crumble.aud
LineBuild:
Range: 8
NodeTypes: concrete

View File

@@ -294,8 +294,8 @@
ExternalCapturable:
ExternalCapturableBar:
SoundOnDamageTransition:
DamagedSound: EXPLSML1.WAV
DestroyedSound: EXPLHG1.WAV
DamagedSounds: EXPLSML1.WAV
DestroyedSounds: EXPLHG1.WAV
RenderBuilding:
WithBuildingExplosion:
RepairableBuilding:
@@ -331,3 +331,4 @@
Range: 2c0, 5c0
ScriptTriggers:
WithMakeAnimation:

View File

@@ -465,8 +465,8 @@ wall:
Prerequisites: barracks
BuildPaletteOrder: 60
SoundOnDamageTransition:
DamagedSound:
DestroyedSound: EXPLSML4.WAV
DamagedSounds:
DestroyedSounds: EXPLSML4.WAV
Valued:
Cost: 100
CustomSellValue:
@@ -841,3 +841,4 @@ conyard.ordos:
RenderBuilding:
Image: conyard.ordos
-RaceImages:

View File

@@ -383,8 +383,8 @@
ExternalCapturable:
ExternalCapturableBar:
SoundOnDamageTransition:
DamagedSound: kaboom1.aud
DestroyedSound: kaboom22.aud
DamagedSounds: kaboom1.aud
DestroyedSounds: kaboom22.aud
RenderBuilding:
WithMakeAnimation:
WithBuildingExplosion:
@@ -445,8 +445,8 @@
Adjacent: 7
TerrainTypes: Clear,Road
SoundOnDamageTransition:
DamagedSound: sandbag2.aud
DestroyedSound: sandbag2.aud
DamagedSounds: sandbag2.aud
DestroyedSounds: sandbag2.aud
Crushable:
CrushClasses: wall
BlocksBullets:

View File

@@ -1533,8 +1533,8 @@ BRIK:
Name: Concrete Wall
Description: Stop units and blocks enemy fire.
SoundOnDamageTransition:
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud
DamagedSounds: crmble2.aud
DestroyedSounds: kaboom30.aud
Health:
HP: 500
Armor:

View File

@@ -16,8 +16,8 @@
GivesBuildableArea:
Capturable:
SoundOnDamageTransition:
DamagedSound: expnew01.aud
DestroyedSound: crmble2.aud
DamagedSounds: expnew01.aud
DestroyedSounds: crmble2.aud
RenderBuilding:
WithBuildingExplosion:
RepairableBuilding:
@@ -84,8 +84,8 @@
Adjacent: 7
TerrainTypes: Clear, Road
SoundOnDamageTransition:
DamagedSound: expnew01.aud
DestroyedSound: crmble2.aud
DamagedSounds: expnew01.aud
DestroyedSounds: crmble2.aud
Crushable:
CrushClasses: wall
BlocksBullets:
@@ -491,3 +491,4 @@
Footprint: x
Dimensions: 1, 1
BodyOrientation:

View File

@@ -406,8 +406,8 @@ GASAND:
BuildPaletteOrder: 1000
Prerequisites: ~structures.gdi
SoundOnDamageTransition:
DamagedSound: sandbag1.aud
DestroyedSound: sandbag1.aud
DamagedSounds: sandbag1.aud
DestroyedSounds: sandbag1.aud
Valued:
Cost: 25
CustomSellValue:
@@ -433,8 +433,8 @@ GAWALL:
BuildPaletteOrder: 1001
Prerequisites: ~structures.gdi
SoundOnDamageTransition:
DamagedSound:
DestroyedSound:
DamagedSounds:
DestroyedSounds:
Valued:
Cost: 50
CustomSellValue:
@@ -458,8 +458,8 @@ NAWALL:
BuildPaletteOrder: 1001
Prerequisites: ~structures.nod
SoundOnDamageTransition:
DamagedSound:
DestroyedSound:
DamagedSounds:
DestroyedSounds:
Valued:
Cost: 50
CustomSellValue: