fix perf in ShroudRenderer

This commit is contained in:
Bob
2010-09-24 17:14:34 +12:00
parent 6dd03bb339
commit 7bf4cb85fa
3 changed files with 9 additions and 4 deletions

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Traits
public class ResourceLayerInfo : TraitInfo<ResourceLayer> { }
public class ResourceLayer: IRenderOverlay, IWorldLoaded
{
{
World world;
public ResourceType[] resourceTypes;