Specify interaction bounds relative to the mod tile size.
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@@ -21,13 +21,13 @@ namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Defines a custom rectangle for mouse interaction with the actor.",
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"If null, the engine will guess an appropriate size based on the With*Body trait.",
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"The first two numbers define the width and height of the rectangle.",
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"The first two numbers define the width and height of the rectangle as a world distance.",
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"The (optional) second two numbers define an x and y offset from the actor center.")]
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public readonly int[] Bounds = null;
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public readonly WDist[] Bounds = null;
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[Desc("Defines a custom rectangle for Decorations (e.g. the selection box).",
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"If null, Bounds will be used instead")]
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public readonly int[] DecorationBounds = null;
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public readonly WDist[] DecorationBounds = null;
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public override object Create(ActorInitializer init) { return new Interactable(this); }
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}
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@@ -52,16 +52,17 @@ namespace OpenRA.Mods.Common.Traits
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return autoBounds.Select(s => s.AutoMouseoverBounds(self, wr)).FirstOrDefault(r => !r.IsEmpty);
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}
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Polygon Bounds(Actor self, WorldRenderer wr, int[] bounds)
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Polygon Bounds(Actor self, WorldRenderer wr, WDist[] bounds)
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{
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if (bounds == null)
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return new Polygon(AutoBounds(self, wr));
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var size = new int2(bounds[0], bounds[1]);
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// Convert from WDist to pixels
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var size = new int2(bounds[0].Length * wr.TileSize.Width / wr.TileScale, bounds[1].Length * wr.TileSize.Height / wr.TileScale);
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var offset = -size / 2;
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if (bounds.Length > 2)
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offset += new int2(bounds[2], bounds[3]);
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offset += new int2(bounds[2].Length * wr.TileSize.Width / wr.TileScale, bounds[3].Length * wr.TileSize.Height / wr.TileScale);
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var xy = wr.ScreenPxPosition(self.CenterPosition) + offset;
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return new Polygon(new Rectangle(xy.X, xy.Y, size.X, size.Y));
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@@ -87,12 +87,13 @@ namespace OpenRA.Mods.Common.Traits
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int2 left, right, top, bottom;
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if (bounds != null)
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{
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var offset = bounds.Length >= 4 ? new int2(bounds[2], bounds[3]) : int2.Zero;
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// Convert from WDist to pixels
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var offset = bounds.Length >= 4 ? new int2(bounds[2] * wr.TileSize.Width / wr.TileScale, bounds[3] * wr.TileSize.Height / wr.TileScale) : int2.Zero;
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var center = wr.ScreenPxPosition(self.CenterPosition) + offset;
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left = center - new int2(bounds[0] / 2, 0);
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right = left + new int2(bounds[0], 0);
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top = center - new int2(0, bounds[1] / 2);
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bottom = top + new int2(0, bounds[1]);
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left = center - new int2(bounds[0] * wr.TileSize.Width / (2 * wr.TileScale), 0);
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right = left + new int2(bounds[0] * wr.TileSize.Width / wr.TileScale, 0);
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top = center - new int2(0, bounds[1] * wr.TileSize.Height / (2 * wr.TileScale));
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bottom = top + new int2(0, bounds[1] * wr.TileSize.Height / wr.TileScale);
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}
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else
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{
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