Rename RaceInit to FactionInit
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@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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new LocationInit(t),
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new OwnerInit(order.Player),
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new RaceInit(race)
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new FactionInit(race)
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});
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if (playSounds)
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@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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new LocationInit(order.TargetLocation),
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new OwnerInit(order.Player),
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new RaceInit(race),
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new FactionInit(race),
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});
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foreach (var s in buildingInfo.BuildSounds)
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