Rename RaceInit to FactionInit

This commit is contained in:
penev92
2015-07-15 05:59:02 +03:00
committed by Pavel Penev
parent b34810c1d3
commit 7c1ef2231d
19 changed files with 36 additions and 30 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
{
Info = info;
rp = Exts.Lazy(() => init.Self.IsDead ? null : init.Self.TraitOrDefault<RallyPoint>());
Race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Faction.InternalName;
Race = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
}
public void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string raceVariant)
@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
};
if (raceVariant != null)
td.Add(new RaceInit(raceVariant));
td.Add(new FactionInit(raceVariant));
var newUnit = self.World.CreateActor(producee.Name, td);