Rename RaceInit to FactionInit

This commit is contained in:
penev92
2015-07-15 05:59:02 +03:00
committed by Pavel Penev
parent b34810c1d3
commit 7c1ef2231d
19 changed files with 36 additions and 30 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{
var sequenceProvider = init.World.Map.SequenceProvider;
var race = init.Get<RaceInit, string>();
var race = init.Get<FactionInit, string>();
var ownerName = init.Get<OwnerInit>().PlayerName;
var image = GetImage(init.Actor, sequenceProvider, race);
var palette = init.WorldRenderer.Palette(Palette ?? PlayerPalette + ownerName);
@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Traits
public RenderSprites(ActorInitializer init, RenderSpritesInfo info)
{
this.info = info;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Faction.InternalName;
race = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
}
public string GetImage(Actor self)