Merge pull request #6872 from Mailaender/check-map-rules

Fixed Fort Lonestar and Drop Zone maps and added a test to check map rule loading
This commit is contained in:
Paul Chote
2014-11-11 08:35:56 +13:00
7 changed files with 57 additions and 74 deletions

View File

@@ -0,0 +1,31 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CheckMapRules : ILintPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
try
{
Game.modData.RulesetCache.LoadMapRules(map);
}
catch (Exception e)
{
emitError(e.Message);
}
}
}
}

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@@ -494,6 +494,7 @@
<Compile Include="UtilityCommands\ActorStatsExport.cs" />
<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
<Compile Include="UtilityCommands\Extensions.cs" />
<Compile Include="Lint\CheckMapRules.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">

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@@ -203,35 +203,26 @@ Rules:
CrateSpawner:
Maximum: 4
SpawnInterval: 5
CrateActors: unitcrate
-SpawnMPUnits:
-MPStartLocations:
CRATE:
-HealUnitsCrateAction:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-RevealMapCrateAction:
-HideMapCrateAction:
-GrantUpgradeCrateAction@cloak:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-SupportPowerCrateAction@parabombs:
-GiveCashCrateAction:
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@stnk:
SelectionShares: 4
Unit: stnk
Units: stnk
GiveUnitCrateAction@bike:
SelectionShares: 6
Unit: bike
Units: bike
GiveUnitCrateAction@htnk:
SelectionShares: 1
Unit: htnk
Units: htnk
GiveUnitCrateAction@e5:
SelectionShares: 1
Unit: e5
Units: e5
GiveUnitCrateAction@e1:
SelectionShares: 1
Unit: e1
Units: e1
APC:
Health:
HP: 1000

View File

@@ -294,21 +294,11 @@ Rules:
CrateSpawner:
Maximum: 3
SpawnInterval: 5
CrateActors: unitcrate
-SpawnMPUnits:
-MPStartLocations:
CRATE:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-RevealMapCrateAction:
-HideMapCrateAction:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-SupportPowerCrateAction@parabombs:
-GiveCashCrateAction:
-DuplicateUnitCrateAction:
-GiveUnitCrateAction@squadlight:
-GiveUnitCrateAction@squadheavysoviet:
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@ttnk:
SelectionShares: 4
Units: ttnk

View File

@@ -208,23 +208,11 @@ Rules:
Maximum: 3
SpawnInterval: 5
WaterChance: 1
CrateActors: unitcrate
-SpawnMPUnits:
-MPStartLocations:
CRATE:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-GiveUnitCrateAction@jeep:
-GiveUnitCrateAction@1tnk:
-RevealMapCrateAction:
-HideMapCrateAction:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-SupportPowerCrateAction@parabombs:
-GiveCashCrateAction:
-DuplicateUnitCrateAction:
-GiveUnitCrateAction@squadlight:
-GiveUnitCrateAction@squadheavyallies:
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@pt:
SelectionShares: 7
Units: pt

View File

@@ -189,21 +189,11 @@ Rules:
CrateSpawner:
Maximum: 3
SpawnInterval: 5
CrateActors: unitcrate
-SpawnMPUnits:
-MPStartLocations:
CRATE:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-RevealMapCrateAction:
-HideMapCrateAction:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-SupportPowerCrateAction@parabombs:
-GiveCashCrateAction:
-DuplicateUnitCrateAction:
-GiveUnitCrateAction@squadlight:
-GiveUnitCrateAction@squadheavysoviet:
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@ttnk:
SelectionShares: 4
Units: ttnk

View File

@@ -482,32 +482,24 @@ Rules:
CrateSpawner:
Maximum: 1
SpawnInterval: 100
CrateActors: fortcrate
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: fort-lonestar.lua
CRATE:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-RevealMapCrateAction:
-HideMapCrateAction:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-GiveUnitCrateAction@jeep:
-GiveUnitCrateAction@arty:
-GiveUnitCrateAction@v2rl:
-GiveUnitCrateAction@1tnk:
-GiveUnitCrateAction@2tnk:
-GiveUnitCrateAction@3tnk:
-GiveUnitCrateAction@4tnk:
FORTCRATE:
Inherits: ^Crate
SupportPowerCrateAction@parabombs:
SelectionShares: 30
Proxy: powerproxy.parabombs
Effect: parabombs
HealUnitsCrateAction:
SelectionShares: 30
Notification: heal2.aud
Effect: heal
GiveCashCrateAction:
Amount: 400
UseCashTick: yes
UseCashTick: true
SelectionShares: 30
GiveUnitCrateAction@e7:
Units: e7