diff --git a/mods/cnc/infantry.yaml b/mods/cnc/infantry.yaml index 90afa7fad0..f913b99b04 100644 --- a/mods/cnc/infantry.yaml +++ b/mods/cnc/infantry.yaml @@ -40,7 +40,7 @@ E3: Inherits: ^Infantry Buildable: BuildPaletteOrder: 20 - Owner: nod + Owner: nod, gdi Cost: 300 Description: Rocket Soldier LongDesc: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry @@ -134,7 +134,7 @@ RMBO: BuildPaletteOrder: 70 Owner: gdi Cost: 1000 - Prerequisites: @Superweapon + Prerequisites: eye Icon: rmboicnh Description: Commando LongDesc: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml index 1229814c0f..713ed84570 100644 --- a/mods/cnc/structures.yaml +++ b/mods/cnc/structures.yaml @@ -8,7 +8,7 @@ FACT: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 5 Bib: Production: Produces: Building,Defense @@ -33,7 +33,7 @@ NUKE: HP: 200 Armor: wood Crewed: yes - Sight: 2 + Sight: 4 Bib: PROC: @@ -54,7 +54,7 @@ PROC: HP: 450 Armor: wood Crewed: yes - Sight: 4 + Sight: 6 Bib: TiberiumRefinery: StoresOre: @@ -85,7 +85,7 @@ SILO: Capturable: true HP: 150 Armor: wood - Sight: 2 + Sight: 4 RenderBuildingOre: StoresOre: Pips: 5 @@ -111,7 +111,7 @@ PYLE: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 5 Bib: RallyPoint: Production: @@ -136,7 +136,7 @@ HAND: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 5 Bib: RallyPoint: Production: @@ -160,7 +160,7 @@ AFLD: HP: 500 Armor: heavy Crewed: yes - Sight: 5 + Sight: 7 Bib: RallyPoint: BelowUnits: @@ -185,7 +185,7 @@ WEAP: HP: 200 Armor: light Crewed: yes - Sight: 3 + Sight: 4 Bib: RenderWarFactory: RallyPoint: @@ -236,7 +236,7 @@ NUK2: HP: 700 Armor: wood Crewed: yes - Sight: 2 + Sight: 4 Bib: FIX: @@ -257,7 +257,7 @@ FIX: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 5 BelowUnits: Reservable: RepairsUnits: @@ -280,7 +280,7 @@ HPAD: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 5 Bib: Production: SpawnOffset: 0,-4 @@ -335,7 +335,7 @@ TMPL: HP: 1000 Armor: light Crewed: yes - Sight: 4 + Sight: 6 Bib: NukeSilo: MissileWeapon: atomic @@ -358,7 +358,7 @@ OBLI: HP: 200 Armor: light Crewed: no - Sight: 5 + Sight: 8 RenderBuildingCharge: ChargeAudio: obelpowr.aud AttackOmni: @@ -442,7 +442,7 @@ GUN: HP: 400 Armor: heavy Crewed: yes - Sight: 6 + Sight: 7 Turreted: ROT: 12 InitialFacing: 50 @@ -468,7 +468,7 @@ GTWR: HP: 400 Armor: wood Crewed: yes - Sight: 3 + Sight: 6 AttackOmni: PrimaryWeapon: HighV AutoTarget: @@ -491,7 +491,7 @@ ATWR: HP: 600 Armor: light Crewed: yes - Sight: 4 + Sight: 8 AttackOmni: PrimaryWeapon: Tomahawk SecondaryWeapon: Tomahawk diff --git a/mods/cnc/system.yaml b/mods/cnc/system.yaml index 948e14e2de..3e407d15be 100644 --- a/mods/cnc/system.yaml +++ b/mods/cnc/system.yaml @@ -38,6 +38,7 @@ Player: UnitType: a10 ConquestVictoryConditions: PlayerResources: + InitialCash: 5000 ActorGroupProxy: World: