New crush code, now with less bs
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@@ -1,5 +1,3 @@
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### Todo: Need a ^Tank default for MovementType: Track
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^Vehicle:
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Category: Vehicle
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Unit:
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@@ -23,6 +21,7 @@
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Unit:
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ROT: 5
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Mobile:
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Crushes: wall
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TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special
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TerrainSpeeds: 80%, 70%, 100%, 0%, 0%, 0%, 0%, 70%, 70%, 0%, 100%
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Selectable:
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@@ -112,6 +111,7 @@
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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Wall:
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CrushClasses: wall
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LineBuild:
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Selectable:
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Priority: 1
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@@ -465,6 +465,8 @@ BRIK:
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Armor: none
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RenderBuildingWall:
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DamageStates: 4
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Wall:
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CrushClasses: heavywall
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GUN:
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Category: Defense
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@@ -209,7 +209,6 @@ World:
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ResourceLayer:
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ResourceType@green-tib:
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ResourceType: 1
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MovementTerrainType: Tiberium
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Palette: terrain
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SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
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ValuePerUnit: 30
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@@ -294,6 +294,8 @@ HTNK:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Mobile:
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Crushes: wall, heavywall
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MSAM:
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Inherits: ^Tank
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