diff --git a/OpenRa.Game/Game.cs b/OpenRa.Game/Game.cs index ab6ffb4b90..0af42c64db 100644 --- a/OpenRa.Game/Game.cs +++ b/OpenRa.Game/Game.cs @@ -238,7 +238,7 @@ namespace OpenRa : world.Map.SpawnPoints.ElementAt(client.SpawnPoint - 1); foreach (var ssu in world.players[client.Index].PlayerActor - .traits.WithInterface()) + .traits.WithInterface()) ssu.SpawnStartingUnits(world.players[client.Index], sp); } diff --git a/OpenRa.Game/Traits/Player/SpawnDefaultUnits.cs b/OpenRa.Game/Traits/Player/SpawnDefaultUnits.cs index 46a73966d7..67e75ab500 100644 --- a/OpenRa.Game/Traits/Player/SpawnDefaultUnits.cs +++ b/OpenRa.Game/Traits/Player/SpawnDefaultUnits.cs @@ -3,7 +3,7 @@ namespace OpenRa.Traits { class SpawnDefaultUnitsInfo : StatelessTraitInfo { } - class SpawnDefaultUnits : ISpawnStartingUnits + class SpawnDefaultUnits : IOnGameStart { public void SpawnStartingUnits(Player p, int2 sp) { diff --git a/OpenRa.Game/Traits/TraitsInterfaces.cs b/OpenRa.Game/Traits/TraitsInterfaces.cs index 9f4f765e1e..897e5fc44a 100644 --- a/OpenRa.Game/Traits/TraitsInterfaces.cs +++ b/OpenRa.Game/Traits/TraitsInterfaces.cs @@ -104,5 +104,5 @@ namespace OpenRa.Traits public interface INotifySelection { void SelectionChanged(); } public interface ILoadWorldHook { void WorldLoaded(World w); } - public interface ISpawnStartingUnits { void SpawnStartingUnits(Player p, int2 sp); } + public interface IOnGameStart { void SpawnStartingUnits(Player p, int2 sp); } }