Add a secondary texture coordinate to Vertex.

This commit is contained in:
Paul Chote
2016-04-10 12:46:31 -04:00
parent f07a5d6f69
commit 7c67b10d28
11 changed files with 59 additions and 47 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Graphics
for (var i = 0; i < vertices.Length; i++)
{
var v = vertices[i];
vertices[i] = new Vertex(v.X, v.Y, v.Z, v.U, v.V, palette.TextureIndex, v.C);
vertices[i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, palette.TextureIndex, v.C);
}
for (var row = 0; row < map.MapSize.Y; row++)