From 7c69461ff2871403e54cd63b77fe3a13586aa6d8 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Mon, 23 Nov 2015 21:38:32 +0000 Subject: [PATCH] Fix C4Demolition trait doc punctuation. --- OpenRA.Mods.Common/Traits/C4Demolition.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenRA.Mods.Common/Traits/C4Demolition.cs b/OpenRA.Mods.Common/Traits/C4Demolition.cs index bf7887fd91..0768be5b5d 100644 --- a/OpenRA.Mods.Common/Traits/C4Demolition.cs +++ b/OpenRA.Mods.Common/Traits/C4Demolition.cs @@ -23,16 +23,16 @@ namespace OpenRA.Mods.Common.Traits "Measured in game ticks. Default is 1.8 seconds.")] public readonly int C4Delay = 45; - [Desc("Number of times to flash the target")] + [Desc("Number of times to flash the target.")] public readonly int Flashes = 3; - [Desc("Delay before the flashing starts")] + [Desc("Delay before the flashing starts.")] public readonly int FlashesDelay = 4; - [Desc("Interval between each flash")] + [Desc("Interval between each flash.")] public readonly int FlashInterval = 4; - [Desc("Duration of each flash")] + [Desc("Duration of each flash.")] public readonly int FlashDuration = 3; [Desc("Behaviour when entering the structure.",