Fix a fatal error in allies05a

This commit is contained in:
abcdefg30
2015-03-25 16:15:49 +01:00
parent 036f2459bf
commit 7c7e5efc4f

View File

@@ -89,15 +89,19 @@ end
InitAIEconomy = function() InitAIEconomy = function()
ussr.Cash = 6000 ussr.Cash = 6000
if not Harvester.IsDead then
Harvester.FindResources() Harvester.FindResources()
ProtectHarvester(Harvester) ProtectHarvester(Harvester)
end
end end
InitProductionBuildings = function() InitProductionBuildings = function()
if not Warfactory2.IsDead then if not Warfactory2.IsDead then
Warfactory2.IsPrimaryBuilding = true Warfactory2.IsPrimaryBuilding = true
end
Trigger.OnKilled(Warfactory2, function() BuildVehicles = false end) Trigger.OnKilled(Warfactory2, function() BuildVehicles = false end)
else
BuildVehicles = false
end
if not Barracks2.IsDead then if not Barracks2.IsDead then
Barracks2.IsPrimaryBuilding = true Barracks2.IsPrimaryBuilding = true
@@ -115,6 +119,10 @@ InitProductionBuildings = function()
Trigger.OnKilled(Barracks3, function() if Barracks2.IsDead then TrainInfantry = false end end) Trigger.OnKilled(Barracks3, function() if Barracks2.IsDead then TrainInfantry = false end end)
end end
if Barracks2.IsDead and Barracks3.IsDead then
TrainInfantry = false
end
if Map.Difficulty == "Normal" then if Map.Difficulty == "Normal" then
if not Airfield1.IsDead then if not Airfield1.IsDead then