organize launch arguments in it's own class

This commit is contained in:
Matthias Mailänder
2015-07-26 11:54:47 +02:00
parent baa798d831
commit 7c86519242
4 changed files with 49 additions and 26 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine(".SH OPTIONS");
var sections = Game.Settings.Sections;
sections.Add("Launch", new OpenRA.Mods.Common.LoadScreens.BlankLoadScreen.LaunchArgs());
sections.Add("Launch", new LaunchArguments(new Arguments(new string[0])));
foreach (var section in sections.OrderBy(s => s.Key))
{
var fields = section.Value.GetType().GetFields();