Add tooltips for the power and cash displays.
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@@ -11,7 +11,7 @@
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class IngameCashCounterLogic
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{
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@@ -19,10 +19,11 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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public IngameCashCounterLogic(Widget widget, World world)
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{
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var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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var cash = widget.Get<LabelWidget>("CASH");
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var cash = widget.Get<LabelWithTooltipWidget>("CASH");
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var label = cash.Text;
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cash.GetText = () => label.F(playerResources.DisplayCash + playerResources.DisplayResources);
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cash.GetTooltipText = () => "Silo Usage: {0}/{1}".F(playerResources.Resources, playerResources.ResourceCapacity);
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}
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}
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}
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