Make INotifyDamage require explicit implementation
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@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Scripting
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}
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}
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public void Damaged(Actor self, AttackInfo e)
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void INotifyDamage.Damaged(Actor self, AttackInfo e)
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{
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if (world.Disposing)
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return;
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