From 7cbd2cb9b653c7adf43427c7cc4812d78b9c0868 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 25 Sep 2011 15:06:07 +1300 Subject: [PATCH] what kind of name is 'cpts' for a variable? --- OpenRA.Mods.RA/Widgets/Logic/DirectConnectLogic.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenRA.Mods.RA/Widgets/Logic/DirectConnectLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/DirectConnectLogic.cs index 5ed6729f94..8edd8171a0 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/DirectConnectLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/DirectConnectLogic.cs @@ -25,19 +25,19 @@ namespace OpenRA.Mods.RA.Widgets.Logic dc.GetWidget("JOIN_BUTTON").OnClick = () => { var address = dc.GetWidget("SERVER_ADDRESS").Text; - var cpts = address.Split(':').ToArray(); - if (cpts.Length < 1 || cpts.Length > 2) + var addressParts = address.Split(':').ToArray(); + if (addressParts.Length < 1 || addressParts.Length > 2) return; int port; - if (cpts.Length != 2 || !int.TryParse(cpts[1], out port)) + if (addressParts.Length != 2 || !int.TryParse(addressParts[1], out port)) port = 1234; Game.Settings.Player.LastServer = address; Game.Settings.Save(); Widget.CloseWindow(); - Game.JoinServer(cpts[0], port); + Game.JoinServer(addressParts[0], port); }; dc.GetWidget("CANCEL_BUTTON").OnClick = () =>