Access sequences from Map.

This commit is contained in:
Paul Chote
2022-12-28 22:48:56 +13:00
committed by Gustas
parent 992ba1a9a2
commit 7cd4272350
21 changed files with 59 additions and 54 deletions

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{
var sequenceProvider = init.World.Map.Rules.Sequences;
var sequences = init.World.Map.Sequences;
var faction = init.GetValue<FactionInit, string>(this);
var ownerName = init.Get<OwnerInit>().InternalName;
var image = GetImage(init.Actor, faction);
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits.Render
if (facings == -1)
{
var qbo = init.Actor.TraitInfoOrDefault<IQuantizeBodyOrientationInfo>();
facings = qbo?.QuantizedBodyFacings(init.Actor, sequenceProvider, faction) ?? 1;
facings = qbo?.QuantizedBodyFacings(init.Actor, sequences, faction) ?? 1;
}
}