Access sequences from Map.

This commit is contained in:
Paul Chote
2022-12-28 22:48:56 +13:00
committed by Gustas
parent 992ba1a9a2
commit 7cd4272350
21 changed files with 59 additions and 54 deletions

View File

@@ -106,10 +106,10 @@ namespace OpenRA.Mods.Common.Traits
world = self.World;
hasSmoke = !string.IsNullOrEmpty(info.SmokeImage) && info.SmokeSequences.Length > 0;
var sequenceProvider = world.Map.Rules.Sequences;
var types = sequenceProvider.Sequences(Info.Sequence);
var sequences = world.Map.Sequences;
var types = sequences.Sequences(Info.Sequence);
foreach (var t in types)
smudges.Add(t, sequenceProvider.GetSequence(Info.Sequence, t));
smudges.Add(t, sequences.GetSequence(Info.Sequence, t));
}
public void WorldLoaded(World w, WorldRenderer wr)