Add a quick save button to the map editor.
This commit is contained in:
committed by
Gustas
parent
3dd1fd6b00
commit
7cdc8c4ec5
@@ -31,10 +31,12 @@ namespace OpenRA.Mods.Common.Traits
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int nextId;
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public bool Modified;
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public bool SaveFailed;
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public void WorldLoaded(World w, WorldRenderer wr)
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{
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Add(new OpenMapAction());
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Modified = false;
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}
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public void Add(IEditorAction editorAction)
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@@ -81,6 +81,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{ "onSave", afterSave },
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{ "onExit", () => { Ui.CloseWindow(); onExit(); } },
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{ "map", map },
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{ "world", world },
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{ "playerDefinitions", map.PlayerDefinitions },
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{ "actorDefinitions", map.ActorDefinitions }
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});
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@@ -14,6 +14,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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@@ -49,7 +50,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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const string SaveMapFailedPrompt = "dialog-save-map-failed.prompt";
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[TranslationReference]
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const string SaveMapFailedAccept = "dialog-save-map-failed.confirm";
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const string SaveMapFailedConfirm = "dialog-save-map-failed.confirm";
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[TranslationReference]
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const string Unpacked = "label-unpacked-map";
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@@ -61,7 +62,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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const string OverwriteMapFailedPrompt = "dialog-overwrite-map-failed.prompt";
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[TranslationReference]
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const string SaveMapFailedConfirm = "dialog-overwrite-map-failed.confirm";
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const string OverwriteMapFailedConfirm = "dialog-overwrite-map-failed.confirm";
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[TranslationReference]
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const string OverwriteMapOutsideEditTitle = "dialog-overwrite-map-outside-edit.title";
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@@ -72,9 +73,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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[TranslationReference]
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const string SaveMapMapOutsideConfirm = "dialog-overwrite-map-outside-edit.confirm";
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[TranslationReference]
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const string SaveCurrentMap = "notification-save-current-map";
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[ObjectCreator.UseCtor]
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public SaveMapLogic(Widget widget, ModData modData, Action<string> onSave, Action onExit,
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Map map, List<MiniYamlNode> playerDefinitions, List<MiniYamlNode> actorDefinitions)
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public SaveMapLogic(Widget widget, ModData modData, Map map, Action<string> onSave, Action onExit,
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World world, List<MiniYamlNode> playerDefinitions, List<MiniYamlNode> actorDefinitions)
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{
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var title = widget.Get<TextFieldWidget>("TITLE");
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title.Text = map.Title;
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@@ -202,7 +206,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (playerDefinitions != null)
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map.PlayerDefinitions = playerDefinitions;
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map.RequiresMod = modData.Manifest.Id;
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Ui.CloseWindow();
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onExit();
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try
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{
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@@ -215,22 +220,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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package = new Folder(combinedPath);
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}
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map.Save(package);
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Ui.CloseWindow();
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onSave(map.Uid);
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SaveMapInner(map, package, world, modData);
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}
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catch (Exception e)
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{
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Log.Write("debug", $"Failed to save map at {combinedPath}");
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Log.Write("debug", e);
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ConfirmationDialogs.ButtonPrompt(modData,
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title: SaveMapFailedTitle,
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text: SaveMapFailedPrompt,
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onConfirm: () => { },
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confirmText: SaveMapFailedAccept);
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SaveMapFailed(e, modData, world);
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}
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onSave(map.Uid);
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};
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var save = widget.Get<ButtonWidget>("SAVE_BUTTON");
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@@ -239,41 +236,114 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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save.OnClick = () =>
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{
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var combinedPath = Platform.ResolvePath(Path.Combine(selectedDirectory.Folder.Name, filename.Text + fileTypes[fileType].Extension));
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if (map.Package?.Name != combinedPath)
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{
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// When creating a new map or when file paths don't match
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if (modData.MapCache.Any(m => m.Status == MapStatus.Available && m.Package?.Name == combinedPath))
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{
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ConfirmationDialogs.ButtonPrompt(modData,
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title: OverwriteMapFailedTitle,
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text: OverwriteMapFailedPrompt,
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confirmText: SaveMapFailedConfirm,
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onConfirm: () => saveMap(combinedPath),
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onCancel: () => { });
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return;
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}
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}
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else
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{
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// When file paths match
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var recentUid = modData.MapCache.GetUpdatedMap(map.Uid);
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if (recentUid != null && map.Uid != recentUid && modData.MapCache[recentUid].Status == MapStatus.Available)
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{
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ConfirmationDialogs.ButtonPrompt(modData,
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title: OverwriteMapOutsideEditTitle,
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text: OverwriteMapOutsideEditPrompt,
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confirmText: SaveMapMapOutsideConfirm,
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onConfirm: () => saveMap(combinedPath),
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onCancel: () => { });
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return;
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}
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}
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saveMap(combinedPath);
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SaveMap(modData, world, map, combinedPath, saveMap);
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};
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}
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public static void SaveMap(ModData modData, World world, Map map, string combinedPath, Action<string> saveMap)
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{
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var actionManager = world.WorldActor.TraitOrDefault<EditorActionManager>();
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if (map.Package?.Name != combinedPath)
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{
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// When creating a new map or when file paths don't match
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if (modData.MapCache.Any(m => m.Status == MapStatus.Available && m.Package?.Name == combinedPath))
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{
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ConfirmationDialogs.ButtonPrompt(modData,
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title: OverwriteMapFailedTitle,
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text: OverwriteMapFailedPrompt,
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confirmText: OverwriteMapFailedConfirm,
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onConfirm: () =>
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{
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saveMap(combinedPath);
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if (actionManager != null)
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actionManager.SaveFailed = false;
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},
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onCancel: () =>
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{
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if (actionManager != null)
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actionManager.SaveFailed = false;
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});
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if (actionManager != null)
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actionManager.SaveFailed = true;
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return;
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}
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}
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else
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{
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// When file paths match
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var recentUid = modData.MapCache.GetUpdatedMap(map.Uid);
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if (recentUid != null && map.Uid != recentUid && modData.MapCache[recentUid].Status == MapStatus.Available)
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{
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ConfirmationDialogs.ButtonPrompt(modData,
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title: OverwriteMapOutsideEditTitle,
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text: OverwriteMapOutsideEditPrompt,
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confirmText: SaveMapMapOutsideConfirm,
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onConfirm: () =>
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{
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saveMap(combinedPath);
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if (actionManager != null)
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actionManager.SaveFailed = false;
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},
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onCancel: () =>
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{
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if (actionManager != null)
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actionManager.SaveFailed = false;
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});
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if (actionManager != null)
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actionManager.SaveFailed = true;
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return;
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}
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}
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saveMap(combinedPath);
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}
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public static void SaveMapInner(Map map, IReadWritePackage package, World world, ModData modData)
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{
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map.RequiresMod = modData.Manifest.Id;
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try
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{
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if (package == null)
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throw new ArgumentNullException(nameof(package));
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map.Save(package);
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var actionManager = world.WorldActor.TraitOrDefault<EditorActionManager>();
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if (actionManager != null)
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actionManager.Modified = false;
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TextNotificationsManager.AddTransientLine(modData.Translation.GetString(SaveCurrentMap), world.LocalPlayer);
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}
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catch (Exception e)
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{
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SaveMapFailed(e, modData, world);
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}
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}
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static void SaveMapFailed(Exception e, ModData modData, World world)
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{
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Log.Write("debug", $"Failed to save map.");
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Log.Write("debug", e);
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var actionManager = world.WorldActor.TraitOrDefault<EditorActionManager>();
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if (actionManager != null)
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actionManager.SaveFailed = true;
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ConfirmationDialogs.ButtonPrompt(modData,
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title: SaveMapFailedTitle,
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text: SaveMapFailedPrompt,
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onConfirm: () =>
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{
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if (actionManager != null)
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actionManager.SaveFailed = false;
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},
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confirmText: SaveMapFailedConfirm);
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}
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}
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}
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@@ -0,0 +1,62 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.FileSystem;
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using OpenRA.Mods.Common.Lint;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
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{
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[ChromeLogicArgsHotkeys("EditorQuickSaveKey")]
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public class EditorQuickSaveHotkeyLogic : SingleHotkeyBaseLogic
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{
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readonly World world;
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readonly ModData modData;
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[ObjectCreator.UseCtor]
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public EditorQuickSaveHotkeyLogic(Widget widget, ModData modData, World world, Dictionary<string, MiniYaml> logicArgs)
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: base(widget, modData, "QuickSaveKey", "GLOBAL_KEYHANDLER", logicArgs)
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{
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this.world = world;
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this.modData = modData;
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}
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protected override bool OnHotkeyActivated(KeyInput keyInput)
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{
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var actionManager = world.WorldActor.TraitOrDefault<EditorActionManager>();
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if (actionManager != null && (!actionManager.Modified || actionManager.SaveFailed))
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return false;
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var map = world.Map;
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Action<string> saveMap = (string combinedPath) =>
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{
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var editorActorLayer = world.WorldActor.Trait<EditorActorLayer>();
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var actorDefinitions = editorActorLayer.Save();
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if (actorDefinitions != null)
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map.ActorDefinitions = actorDefinitions;
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var playerDefinitions = editorActorLayer.Players.ToMiniYaml();
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if (playerDefinitions != null)
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map.PlayerDefinitions = playerDefinitions;
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var package = (IReadWritePackage)map.Package;
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SaveMapLogic.SaveMapInner(map, package, world, modData);
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};
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SaveMapLogic.SaveMap(modData, world, map, map.Package?.Name, saveMap);
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return true;
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}
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}
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}
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@@ -470,8 +470,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Ui.OpenWindow("SAVE_MAP_PANEL", new WidgetArgs()
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{
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{ "onSave", (Action<string>)(_ => { ShowMenu(); actionManager.Modified = false; }) },
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{ "onExit", ShowMenu },
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{ "onExit", CloseMenu },
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{ "map", world.Map },
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{ "world", world },
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{ "playerDefinitions", playerDefinitions },
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{ "actorDefinitions", editorActorLayer.Save() }
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});
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@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var editorRoot = widget.Get("WORLD_ROOT");
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Game.LoadWidget(world, "EDITOR_WORLD_ROOT", editorRoot, new WidgetArgs());
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Game.LoadWidget(world, "TRANSIENTS_PANEL", editorRoot, new WidgetArgs());
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}
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}
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}
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@@ -197,13 +197,14 @@ Container@EDITOR_ROOT:
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Logic: LoadMapEditorLogic
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Children:
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LogicKeyListener@GLOBAL_KEYHANDLER:
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Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic
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Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic, EditorQuickSaveHotkeyLogic
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StopMusicKey: StopMusic
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PauseMusicKey: PauseMusic
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PrevMusicKey: PrevMusic
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NextMusicKey: NextMusic
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TakeScreenshotKey: TakeScreenshot
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MuteAudioKey: ToggleMute
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QuickSaveKey: EditorQuickSave
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LogicKeyListener@WORLD_KEYHANDLER:
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Logic: ResetZoomHotkeyLogic
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ResetZoomKey: ResetZoom
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@@ -188,13 +188,14 @@ Container@EDITOR_ROOT:
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Logic: LoadMapEditorLogic
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Children:
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LogicKeyListener@GLOBAL_KEYHANDLER:
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Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic
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Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic, EditorQuickSaveHotkeyLogic
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StopMusicKey: StopMusic
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PauseMusicKey: PauseMusic
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PrevMusicKey: PrevMusic
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NextMusicKey: NextMusic
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TakeScreenshotKey: TakeScreenshot
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MuteAudioKey: ToggleMute
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QuickSaveKey: EditorQuickSave
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LogicKeyListener@WORLD_KEYHANDLER:
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Logic: ResetZoomHotkeyLogic
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ResetZoomKey: ResetZoom
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@@ -20,6 +20,13 @@ EditorCopy: C Ctrl
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Platform:
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OSX: C Meta
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EditorQuickSave: S Ctrl
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Description: Save Map
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Types: Editor
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Contexts: Editor
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Platform:
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OSX: S Meta
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EditorTilesTab: E
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Description: Tiles Tab
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Types: Editor
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@@ -129,6 +129,8 @@ dialog-overwrite-map-outside-edit =
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By saving you may overwrite progress
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.confirm = Save
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notification-save-current-map = Saved current map.
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## GameInfoLogic
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menu-game-info =
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.objectives = Objectives
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