FIx anti-ground missiles damaging air units and vice versa

This commit is contained in:
Gustas
2022-10-01 20:11:45 +03:00
committed by Matthias Mailänder
parent 583d85cc2e
commit 7cdc98c8fa

View File

@@ -17,7 +17,7 @@
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 5000
ValidTargets: GroundActor, WaterActor, AirborneActor
ValidTargets: GroundActor, WaterActor
Versus:
None: 10
Wood: 74
@@ -41,6 +41,8 @@
^AntiAirMissile:
Inherits: ^AntiGroundMissile
ValidTargets: AirborneActor
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Warhead@3Eff: CreateEffect
ImpactActors: false
@@ -58,7 +60,6 @@ Maverick:
CruiseAltitude: 2c0
RangeLimit: 14c410
Warhead@1Dam: SpreadDamage
InvalidTargets: AirborneActor
Damage: 7000
Versus:
None: 30
@@ -105,7 +106,6 @@ HellfireAA:
CloseEnough: 0c600
Warhead@1Dam: SpreadDamage
Damage: 4000
ValidTargets: AirborneActor
Versus:
Wood: 75
Light: 75
@@ -123,6 +123,7 @@ MammothTusk:
HorizontalRateOfTurn: 60
RangeLimit: 9c614
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor, Infantry
Spread: 256
Damage: 5000
Versus:
@@ -153,7 +154,6 @@ Nike:
Speed: 341
Warhead@1Dam: SpreadDamage
Damage: 5000
ValidTargets: AirborneActor
Versus:
Light: 90
Warhead@3Eff: CreateEffect
@@ -169,7 +169,6 @@ RedEye:
Speed: 298
Warhead@1Dam: SpreadDamage
Damage: 4000
ValidTargets: AirborneActor
Versus:
Light: 60
@@ -202,6 +201,8 @@ StingerAA:
Projectile: Missile
Speed: 255
CloseEnough: 298
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -308,6 +309,7 @@ SubMissileAA:
Inherits: ^SubMissileDefault
ValidTargets: AirborneActor
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Damage: 1500
SCUD: