Add WorldRgbaSpriteRenderer.

This commit is contained in:
Paul Chote
2013-06-13 00:16:40 +12:00
parent 7beef85a64
commit 7d09e78655
3 changed files with 10 additions and 4 deletions

View File

@@ -1,8 +1,9 @@
uniform vec2 r1;
uniform vec2 r2; // matrix elements
uniform vec2 Scroll;
uniform vec2 r1, r2;
void main()
{
vec2 p = gl_Vertex.xy*r1 + r2;
vec2 p = (gl_Vertex.xy - Scroll.xy)*r1 + r2;
gl_Position = vec4(p.x,p.y,0,1);
gl_TexCoord[0] = gl_MultiTexCoord0;
}