Add support for per-tile minimap color and height/ramp type.

This commit is contained in:
Paul Chote
2014-10-23 15:13:28 +13:00
parent e6bf1cafd3
commit 7d11649fab

View File

@@ -15,6 +15,18 @@ using System.Linq;
namespace OpenRA
{
public class TerrainTileInfo
{
[FieldLoader.Ignore]
public readonly byte TerrainType = byte.MaxValue;
public readonly byte Height;
public readonly byte RampType;
public readonly Color LeftColor;
public readonly Color RightColor;
public MiniYaml Save() { return FieldSaver.Save(this); }
}
public class TerrainTypeInfo
{
public readonly string Type;
@@ -39,78 +51,80 @@ namespace OpenRA
public readonly bool PickAny;
public readonly string Category;
byte[] tiles;
TerrainTileInfo[] tileInfo;
public TileTemplate(ushort id, string image, int2 size, byte[] tiles)
{
this.Id = id;
this.Image = image;
this.Size = size;
this.tiles = tiles;
}
public TileTemplate(TileSet tileSet, MiniYaml my)
{
FieldLoader.Load(this, my);
tiles = LoadTiles(tileSet, my);
}
byte[] LoadTiles(TileSet tileSet, MiniYaml y)
{
var nodes = y.ToDictionary()["Tiles"].Nodes;
var nodes = my.ToDictionary()["Tiles"].Nodes;
if (!PickAny)
{
var tiles = new byte[Size.X * Size.Y];
for (var i = 0; i < tiles.Length; i++)
tiles[i] = byte.MaxValue;
tileInfo = new TerrainTileInfo[Size.X * Size.Y];
foreach (var node in nodes)
{
int key;
if (!int.TryParse(node.Key, out key) || key < 0 || key >= tiles.Length)
if (!int.TryParse(node.Key, out key) || key < 0 || key >= tileInfo.Length)
throw new InvalidDataException("Invalid tile key '{0}' on template '{1}' of tileset '{2}'.".F(node.Key, Id, tileSet.Id));
tiles[key] = tileSet.GetTerrainIndex(node.Value.Value);
tileInfo[key] = LoadTileInfo(tileSet, node.Value);
}
return tiles;
}
else
{
var tiles = new byte[nodes.Count];
var i = 0;
tileInfo = new TerrainTileInfo[nodes.Count];
var i = 0;
foreach (var node in nodes)
{
int key;
if (!int.TryParse(node.Key, out key) || key != i++)
throw new InvalidDataException("Invalid tile key '{0}' on template '{1}' of tileset '{2}'.".F(node.Key, Id, tileSet.Id));
tiles[key] = tileSet.GetTerrainIndex(node.Value.Value);
tileInfo[key] = LoadTileInfo(tileSet, node.Value);
}
return tiles;
}
}
static TerrainTileInfo LoadTileInfo(TileSet tileSet, MiniYaml my)
{
var tile = new TerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField("TerrainType").SetValue(tile, tileSet.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = tileSet.TerrainInfo[tile.TerrainType].Color;
if (tile.LeftColor == default(Color))
tile.GetType().GetField("LeftColor").SetValue(tile, overrideColor);
if (tile.RightColor == default(Color))
tile.GetType().GetField("RightColor").SetValue(tile, overrideColor);
return tile;
}
static readonly string[] Fields = { "Id", "Image", "Frames", "Size", "PickAny" };
public byte this[int index]
{
get { return tiles[index]; }
}
public TerrainTileInfo this[int index] { get { return tileInfo[index]; } }
public bool Contains(int index)
{
return index >= 0 && index < tiles.Length;
return index >= 0 && index < tileInfo.Length;
}
public int TilesCount
{
get { return tiles.Length; }
get { return tileInfo.Length; }
}
public MiniYaml Save(TileSet tileSet)
@@ -126,7 +140,7 @@ namespace OpenRA
}
root.Add(new MiniYamlNode("Tiles", null,
tiles.Select((terrainTypeIndex, templateIndex) => new MiniYamlNode(templateIndex.ToString(), tileSet[terrainTypeIndex].Type)).ToList()));
tileInfo.Select((terrainTypeIndex, templateIndex) => new MiniYamlNode(templateIndex.ToString(), terrainTypeIndex.Save())).ToList()));
return new MiniYaml(null, root);
}
@@ -232,14 +246,20 @@ namespace OpenRA
if (tpl.Contains(r.Index))
{
var ti = tpl[r.Index];
if (ti != byte.MaxValue)
return ti;
var tile = tpl[r.Index];
if (tile != null && tile.TerrainType != byte.MaxValue)
return tile.TerrainType;
}
return defaultWalkableTerrainIndex;
}
public TerrainTileInfo GetTileInfo(TerrainTile r)
{
var tpl = Templates[r.Type];
return tpl.Contains(r.Index) ? tpl[r.Index] : null;
}
public void Save(string filepath)
{
var root = new List<MiniYamlNode>();