Remove BelowUnits from C&C bibbed structures.
It interacts badly with the rewritten Bib trait.
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@@ -275,7 +275,6 @@ AFLD:
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Sprite: bib1
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RallyPoint:
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RallyPoint: 4,2
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BelowUnits:
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Exit@1:
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SpawnOffset: -24,0
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ExitCell: 3,1
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@@ -353,7 +352,6 @@ HPAD:
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SpawnOffset: 0,-6
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Production:
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Produces: Aircraft
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BelowUnits:
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Reservable:
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RepairsUnits:
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RallyPoint:
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@@ -424,7 +422,6 @@ FIX:
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HP: 400
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RevealsShroud:
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Range: 5
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BelowUnits:
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Reservable:
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RepairsUnits:
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RallyPoint:
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