don't crash on empty orders

This commit is contained in:
Matthias Mailänder
2013-12-28 16:50:03 +01:00
parent d87810a29c
commit 7d19e25627
2 changed files with 11 additions and 2 deletions

View File

@@ -138,7 +138,8 @@ namespace OpenRA.Widgets
void ApplyOrders(World world, int2 xy, MouseInput mi)
{
if (world.OrderGenerator == null) return;
if (world.OrderGenerator == null)
return;
var pos = worldRenderer.Position(xy);
var orders = world.OrderGenerator.Order(world, pos.ToCPos(), mi).ToArray();
@@ -149,6 +150,9 @@ namespace OpenRA.Widgets
foreach (var order in orders)
{
var o = order;
if (o == null)
continue;
if (!flashed)
{
if (o.TargetActor != null)