Rename IMovement -> IMove; Move GetCurrentPath from Mobile to IMove and implement for aircraft; fix regressions in Helicopter (ITick) and remove unused cruft from Aircraft (IOccupySpace).

This commit is contained in:
Paul Chote
2010-06-23 14:54:24 +12:00
parent 3be5b946ad
commit 7d717592c7
15 changed files with 46 additions and 35 deletions

View File

@@ -61,7 +61,7 @@ namespace OpenRA
public static bool IsActorCrushableByActor(this World world, Actor a, Actor b)
{
var movement = b.traits.GetOrDefault<IMovement>();
var movement = b.traits.GetOrDefault<IMove>();
return movement != null && world.IsActorCrushableByMovementType(a, movement.GetMovementType());
}