Fix cnc.
This commit is contained in:
@@ -328,7 +328,8 @@
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<Compile Include="Buildings\ShakeOnDeath.cs" />
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<Compile Include="Buildings\SoundOnDamageTransition.cs" />
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<Compile Include="Activities\RAHarvesterDockSequence.cs" />
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<Compile Include="Widgets\Delegates\RAInitDelegate.cs" />
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<Compile Include="Widgets\GameInitInfoWidget.cs" />
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<Compile Include="Widgets\Delegates\GameInitDelegate.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -18,11 +18,14 @@ using System;
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namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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public class RAInitDelegate : IWidgetDelegate
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public class GameInitDelegate : IWidgetDelegate
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{
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GameInitInfoWidget Info;
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[ObjectCreator.UseCtor]
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public RAInitDelegate([ObjectCreator.Param] Widget widget)
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public GameInitDelegate([ObjectCreator.Param] Widget widget)
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{
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Info = widget.GetWidget<GameInitInfoWidget>("INFO");
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Game.ConnectionStateChanged += orderManager =>
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{
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Widget.CloseWindow();
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@@ -49,7 +52,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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}
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};
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if (FileSystem.Exists("fake.mix"))
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if (FileSystem.Exists(Info.TestFile))
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ContinueLoading(widget);
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else
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{
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@@ -74,7 +77,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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Process p = new Process();
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p.StartInfo.FileName = "OpenRA.Launcher.Mac/build/Release/OpenRA.app/Contents/MacOS/OpenRA";
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p.StartInfo.Arguments = "--filepicker --title \"Select CD\" --message \"Select the Red Alert CD\" --require-directory --button-text \"Select\"";
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p.StartInfo.Arguments = "--filepicker --title \"Select CD\" --message \"Select the {0} CD\" --require-directory --button-text \"Select\"".F(Info.GameTitle);
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p.StartInfo.UseShellExecute = false;
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p.StartInfo.CreateNoWindow = true;
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p.EnableRaisingEvents = true;
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22
OpenRA.Mods.RA/Widgets/GameInitInfoWidget.cs
Executable file
22
OpenRA.Mods.RA/Widgets/GameInitInfoWidget.cs
Executable file
@@ -0,0 +1,22 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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{
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class GameInitInfoWidget : Widget
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{
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public string TestFile;
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public string GameTitle;
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public override void DrawInner() {}
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}
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}
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BIN
mods/cnc/bits/cursor.pal
Normal file
BIN
mods/cnc/bits/cursor.pal
Normal file
Binary file not shown.
BIN
mods/cnc/bits/mouse2.shp
Normal file
BIN
mods/cnc/bits/mouse2.shp
Normal file
Binary file not shown.
BIN
mods/cnc/bits/mouse3.shp
Normal file
BIN
mods/cnc/bits/mouse3.shp
Normal file
Binary file not shown.
BIN
mods/cnc/bits/mouse4.shp
Normal file
BIN
mods/cnc/bits/mouse4.shp
Normal file
Binary file not shown.
BIN
mods/cnc/bits/racursor.pal
Normal file
BIN
mods/cnc/bits/racursor.pal
Normal file
Binary file not shown.
@@ -1,3 +1,49 @@
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Background@MAINMENU_INIT:
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Id:MAINMENU_INIT
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - HEIGHT)/2
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Width:250
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Height:330
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Visible:true
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Delegate:GameInitDelegate
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Children:
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GameInitInfo:
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Id:INFO
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TestFile: fakefile.mix
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GameTitle: Command & Conquer
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Label@MAINMENU_LABEL_TITLE:
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Id:MAINMENU_LABEL_TITLE
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X:0
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Y:20
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Width:250
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Height:25
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Text:Install Game Content
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Align:Center
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Bold:True
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Button@INIT_DOWNLOAD:
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Id:INIT_DOWNLOAD
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X:45
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Y:70
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Width:160
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Height:25
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Text:Download
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Bold:True
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Button@INIT_FROMCD:
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Id:INIT_FROMCD
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X:45
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Y:110
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Width:160
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Height:25
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Text:From CD
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Bold:True
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Button@INIT_QUIT:
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Id:INIT_QUIT
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X:45
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Y:150
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Width:160
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Height:25
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Text:Quit
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Bold:True
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Background@MAINMENU_BG:
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Id:MAINMENU_BG
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X:(WINDOW_RIGHT - WIDTH)/2
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@@ -1,68 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<sequences>
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<cursor src="mouse2" palette="cursor">
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<sequence name="scroll-t" start="1" x="14" y="-2" />
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<sequence name="scroll-tr" start="2" x="14" y="-2" />
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<sequence name="scroll-r" start="3" x="28" y="12" />
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<sequence name="scroll-br" start="4" x="28" y="22" />
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<sequence name="scroll-b" start="5" x="14" y="22" />
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<sequence name="scroll-bl" start="6" x="-2" y="22" />
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<sequence name="scroll-l" start="7" x="-1" y="13" />
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<sequence name="scroll-tl" start="8" x="-2" y="-2" />
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<sequence name="scroll-t-blocked" start="130" x="14" y="-2" />
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<sequence name="scroll-tr-blocked" start="131" x="14" y="-2" />
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<sequence name="scroll-r-blocked" start="132" x="28" y="12" />
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<sequence name="scroll-br-blocked" start="133" x="28" y="22" />
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<sequence name="scroll-b-blocked" start="134" x="14" y="22" />
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<sequence name="scroll-bl-blocked" start="135" x="-2" y="22" />
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<sequence name="scroll-l-blocked" start="136" x="-1" y="13" />
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<sequence name="scroll-tl-blocked" start="137" x="-2" y="-2" />
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<sequence name="select" start="12" length="6" x="12" y="12" />
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<sequence name="default" start="0" />
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<sequence name="default-minimap" start="86" length="1" />
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<sequence name="generic-blocked" start="9" x="12" y="12" />
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<sequence name="generic-blocked-minimap" start="27" x="12" y="12" />
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<sequence name="attack" start="18" length="8" x="12" y="12" />
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<sequence name="attack-minimap" start="140" length="8" x="12" y="12" />
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<sequence name="enter" start="119" length="3" x="12" y="12" />
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<sequence name="enter-minimap" start="148" length="3" x="12" y="12" />
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<sequence name="c4" start="122" length="3" x="12" y="12" />
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<sequence name="c4-minimap" start="127" length="3" x="12" y="12" />
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<sequence name="guard" start="153" length="1" x="12" y="12" />
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<sequence name="guard-minimap" start="152" length="1" x="12" y="12" />
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<!-- Need minimap cursors -->
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<sequence name="deploy" start="53" length="9" x="12" y="12" />
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<sequence name="repair" start="29" length="24" x="12" y="12" />
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<sequence name="repair-blocked" start="126" length="1" x="12" y="12" />
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<sequence name="sell" start="62" length="24" x="12" y="12" />
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<sequence name="sell-blocked" start="125" length="1" x="12" y="12" />
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<sequence name="ability" start="88" length="8" x="12" y="12" />
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<sequence name="nuke" start="96" length="7" x="12" y="12" />
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<sequence name="ioncannon" start="103" length="16" x="12" y="12" />
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<sequence name="sell-vehicle" start="154" length="24" x="12" y="12" />
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</cursor>
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<cursor src="mouse4" palette="cursor">
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<sequence name="move" start="0" length="8" x="12" y="12" />
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<sequence name="move-minimap" start="9" length="4" x="12" y="12" />
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</cursor>
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<cursor src="attackmove" palette="cursor">
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<sequence name="attackmove" start="0" length="8" x="12" y="12" />
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<sequence name="attackmove-minimap" start="9" length="4" x="12" y="12" />
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<sequence name="move-blocked" start="8" x="12" y="12" />
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<sequence name="move-blocked-minimap" start="13" length="1" x="12" y="12" />
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</cursor>
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<cursor src="mouse3" palette="cursor2">
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<sequence name="enter-blocked" start="212" length="1" x="12" y="12" />
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<sequence name="enter-blocked-minimap" start="33" />
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<sequence name="capture" start="164" length="3" x="12" y="12" />
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<sequence name="capture-minimap" start="167" length="3" x="12" y="12" />
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<sequence name="heal" start="160" length="4" x="12" y="12" />
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<sequence name="heal-minimap" start="194" length="1" x="12" y="12" />
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<sequence name="ability-minimap" start="214" length="8" x="12" y="12" />
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<sequence name="deploy-blocked" start="211" length="1" x="12" y="12" />
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<sequence name="goldwrench" start="170" length="24" x="12" y="12" />
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<sequence name="goldwrench-blocked" start="213" length="1" x="12" y="12" />
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</cursor>
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</sequences>
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260
mods/cnc/cursors.yaml
Normal file
260
mods/cnc/cursors.yaml
Normal file
@@ -0,0 +1,260 @@
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Palettes:
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cursor: cursor.pal
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cursor2: racursor.pal
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Cursors:
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mouse2: cursor
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scroll-t:
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start:1
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x:14
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y:-2
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scroll-tr:
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start:2
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x:14
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y:-2
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scroll-r:
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start:3
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x:28
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y:12
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scroll-br:
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start:4
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x:28
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y:22
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scroll-b:
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start:5
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x:14
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y:22
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scroll-bl:
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start:6
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x:-2
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y:22
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scroll-l:
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start:7
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x:-1
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y:13
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scroll-tl:
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start:8
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x:-2
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y:-2
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scroll-t-blocked:
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start:130
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x:14
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y:-2
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scroll-tr-blocked:
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start:131
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x:14
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y:-2
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scroll-r-blocked:
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start:132
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x:28
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y:12
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scroll-br-blocked:
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start:133
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x:28
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y:22
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scroll-b-blocked:
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start:134
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x:14
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y:22
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scroll-bl-blocked:
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start:135
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x:-2
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y:22
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scroll-l-blocked:
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start:136
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x:-1
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y:13
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scroll-tl-blocked:
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start:137
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x:-2
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y:-2
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select:
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start:12
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length:6
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x:12
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y:12
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default:
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start:0
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default-minimap:
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start:86
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length:1
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generic-blocked:
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start:9
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x:12
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y:12
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generic-blocked-minimap:
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start:27
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x:12
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y:12
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attack:
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start:18
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length:8
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x:12
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y:12
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attack-minimap:
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start:140
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length:8
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x:12
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y:12
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enter:
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start:119
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length:3
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x:12
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y:12
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enter-minimap:
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start:148
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length:3
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x:12
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y:12
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c4:
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start:122
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length:3
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x:12
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y:12
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c4-minimap:
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start:127
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length:3
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x:12
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y:12
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guard:
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start:153
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length:1
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x:12
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y:12
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guard-minimap:
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start:152
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length:1
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x:12
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y:12
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# Cursors that need minimap variants
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deploy:
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start:53
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length:9
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x:12
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y:12
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repair:
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start:29
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length:24
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x:12
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y:12
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repair-blocked:
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start:126
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length:1
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x:12
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y:12
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sell:
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start:62
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length:24
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x:12
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y:12
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sell-blocked:
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start:125
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length:1
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x:12
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y:12
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ability:
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start:88
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length:8
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x:12
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y:12
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nuke:
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start:96
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length:7
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x:12
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y:12
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ioncannon:
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start:103
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length:16
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x:12
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y:12
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sell-vehicle:
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start:154
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length:24
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x:12
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y:12
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mouse4:cursor
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move:
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start:0
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length:8
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x:12
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y:12
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move-minimap:
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start:9
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length:4
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x:12
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y:12
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attackmove:cursor
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attackmove:
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start:0
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length:8
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x:12
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y:12
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attackmove-minimap:
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start:9
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length:4
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x:12
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y:12
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move-blocked:
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start:8
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x:12
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y:12
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move-blocked-minimap:
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start:13
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length:1
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x:12
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y:12
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mouse3: cursor2
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enter-blocked:
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start:212
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length:1
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x:12
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y:12
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enter-blocked-minimap:
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start:33
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length:1
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capture:
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start:164
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length:3
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x:12
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y:12
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capture-minimap:
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start:167
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length:3
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x:12
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y:12
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heal:
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start:160
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length:4
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x:12
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y:12
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heal-minimap:
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start:194
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length:1
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x:12
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y:12
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ability-minimap:
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start:214
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length:8
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x:12
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y:12
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deploy-blocked:
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start:211
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length:1
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x:12
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y:12
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goldwrench:
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start:170
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length:24
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x:12
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y:12
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goldwrench-blocked:
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start:213
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length:1
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x:12
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y:12
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@@ -46,7 +46,7 @@ Sequences:
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mods/cnc/sequences/misc.yaml
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Cursors:
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mods/cnc/cursors.xml
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mods/cnc/cursors.yaml
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Chrome:
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mods/cnc/chrome.xml
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@@ -63,14 +63,6 @@ World:
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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PaletteFromFile@cursor:
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Name: cursor
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Filename: temperat.pal
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Transparent: no
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PaletteFromFile@cursor2:
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Name: cursor2
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Filename: mouse3.pal
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Transparent: no
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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|
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@@ -5,8 +5,12 @@ Background@MAINMENU_INIT:
|
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Width:250
|
||||
Height:330
|
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Visible:true
|
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Delegate:RAInitDelegate
|
||||
Delegate:GameInitDelegate
|
||||
Children:
|
||||
GameInitInfo:
|
||||
Id:INFO
|
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TestFile: fakefile.mix
|
||||
GameTitle: Red Alert
|
||||
Label@MAINMENU_LABEL_TITLE:
|
||||
Id:MAINMENU_LABEL_TITLE
|
||||
X:0
|
||||
|
||||
Reference in New Issue
Block a user