Rename EmitInfantryOnSell and remove default actor type.

This commit is contained in:
lawando
2018-06-01 10:15:11 +02:00
committed by reaperrr
parent 3d79541148
commit 7dd64445fc
12 changed files with 76 additions and 29 deletions

View File

@@ -353,7 +353,7 @@
<Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="Traits\EmitInfantryOnSell.cs" />
<Compile Include="Traits\SpawnActorsOnSell.cs" />
<Compile Include="Traits\EngineerRepair.cs" />
<Compile Include="Traits\Explodes.cs" />
<Compile Include="Traits\ExplosionOnDamageTransition.cs" />
@@ -881,6 +881,7 @@
<Compile Include="UtilityCommands\DumpSequenceSheetsCommand.cs" />
<Compile Include="UpdateRules\Rules\DefineLocomotors.cs" />
<Compile Include="UpdateRules\Rules\DefineOwnerLostAction.cs" />
<Compile Include="UpdateRules\Rules\RenameEmitInfantryOnSell.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">